Konstepidemin, Gothenburg 2006
Lek & Lögn (Play & Lies) – about games and their mechanisms (2006).
The aim of the game Lek & Lögn is to guess which ball will be the first to reach the goal.
If you manage to figure out the system of the game, you become a winner by knowing which ball you should go for every time.
This is a seemingly simple marble game with one ball in each lane; fastest ball wins.
You play to win, but what mechanisms make you a winner in this game?
Designed to make the participant play with joy, it is a game both theoretic and seductive.
Concepts such as winner/loser, made visible/invisible, intrigues, pacts, happiness, the dream of happiness, but also having fun while gaming and a lot more fit in the realm of game.
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